Show Dialog & Let Players Move

5 November, 2018

What?

There is a way to show dialogs differently so that the player can retain his control over moving his character. The player can move around, but there will still be a mouse pointer on the screen allowing them to select what they need to. This can be useful in many ways in many different situations you may have.

How?

To show dialogs in this way you will have to use the ‘createDisplay’ command.

This can be used like such:

findDisplay 46 createDisplay "dialogName";